Respawn bans 770,000 Apex Legends cheaters

The developer has also managed to get rid of 4,000 spammers.

The banwave forApex Legendscheaters continues, and Respawn’s efforts are paying off.

Photo credit: @PlayApex on Twitter. Copyright: Res…

To date, Respawn Entertainment has banned a total of about 770,000 players, its anti-cheat mechanism has caught 4,000 “cheat seller” acccounts (spammers) and it has also blocked over 300,000 account registrations,according to a blog postby Drew McCoy, executive producer at Respawn.

Last week, Respawnannounced that game updates, such as new modes, as well as a Season 2 battle pass will be coming in June in a reddit post, and had also mentioned that it would make an announcement about cheaters.

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McCoy claimed that the recent efforts have reduced the total number of matches on PC affected by continued abuse from cheaters and spammers, and that the recently-added reporting tool for the game client has had a significant impact on how Respawn’s developers discover new cheats.

Easy Anti-Cheat (EAC) has also helped find “previously undetectable cheats” automatically, McCoy wrote. Notably, the anti-cheat mechanism used for Apex Legends is also implemented byFortnite: Battle Royale, an esports title in the same genre.

“Our long-term goal is to ensure Apex Legends always feels alive and thriving, with a focus on quality of content over novelty or speed of release,” said McCoy.

Withnew game modescurrently in development, Respawn’s sustained efforts to address exploits, provide balance changes, and resolve game-breaking bugs has broughtrenewed confidenceto its player community.

Having madeUS$92 million in its first month, it’s likely that Apex Legends will continue to grow, and could finally mature into a highly competitive title worthy of the attention it’s been receiving from esports organizations worldwide.

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